Food Items


Meat (Weight + 1)
USE: Makes Digimon a bit full.
PRICE: 50/25
DROPPED: Goburimon, Sharmamon,
SnowGoburimon, Tsukaimon
GROWS: N/A
NOTES: (1) You normally get 3 pieces (5 
iflucky) of Meat a day from Tanemon at
the Meat Farm. 
Giant Meat (Weight + 2)
USE: Makes Digimon quite full.
PRICE: 500/250 (buy at Gear Savanna's 
Item Shop)
DROPPED: J-Mojyamon
GROWS: N/A
NOTES: (1) You normally get 3 pieces (5 
if lucky) of Giant Meat a day from 
Palmmon at the Meat Farm. Additionally, 
you can buy more for 500 Bits a piece.
(2) This Item is also sold at Gear 
Savanna's Item Shop.
Sirloin (Weight + 3)
USE: Makes Digimon very full and reduces
Tiredness.
PRICE: ---/750
DROPPED: Hyogamon
GROWS: N/A
NOTES: You normally get 3 pieces (5 if 
lucky) of Sirloin a day from Vegiemon 
at the Meat Farm.
Moldy Meat (Weight + 1)
USE: Makes Digimon somewhat full and 
has 50% chance of making your Digimon 
Sick.
PRICE: ---/25
DROPPED: N/A
GROWS: N/A
NOTES: You can only get Moldy Meat from 
the Vending Machine in Ancient Dino 
Region for 200 Bits (it comes out as a
random Item - though it will come out 
as "Steak").
Steak (Weight + 0)
USE: Makes Digimon very full, but has 
50% of making your Digimon Sick.
PRICE: ---/500
DROPPED: N/A
GROWS: N/A
NOTES: You can only get Steak(s) at 
Overdell Cemetery once you open the 
fridge at Grey Lord's Mansion and read 
the note inside (you can get as many as 
you want if you keep leaving and 
re-entering the screen, but once you 
feed Steak to Mytoismon, you will no 
longer find them outside at Overdell 
Cemetery).
Digimushroom (Weight + 1)
USE: Makes Digimon a bit full.
PRICE: ---/25
DROPPED: N/A
GROWS: Practically anywhere and 
everywhere; Native Forest, Tropical 
Jungle, Ancient Dino Region, Mt. 
Panorama, Great Canyon, Gear Savanna, 
Misty Trees, Freezeland, etc.
NOTES: N/A
Happy Mushroom (Weight + 1)
USE: Raises Happiness by about 17%, but 
has 50% chance of making your Digimon
Sick.
PRICE: ---/500
DROPPED: N/A
GROWS: Native Forest, Tropical Jungle, 
Ancient Dino Region (Glacial Zone), 
Mt. Panorama, Great Canyon, Gear 
Savanna, Freezeland
NOTES: N/A
Ice Mushroom (Weight + 2)
USE: Raises Discipline by 50%, but has 
50% chance of making your Digimon Sick.
PRICE: ---/500
DROPPED: N/A
GROWS: Freezeland
NOTES: N/A
Deluxe Mushroom (Weight + 4)
USE: Boosts all Parameters by 100 HP & 
MP and 10 Off, Def, Speed and Brains.
PRICE: ---/2500
DROPPED: N/A
GROWS: Native Forest, Tropical Jungle, 
Overdell, Great Canyon
NOTES: N/A
Blue Apple (Weight + 3)
USE: Raises Happiness by about 23%.
PRICE: ---/2500
DROPPED: N/A
GROWS: Native Forest
NOTES: N/A
Big Berry (Weight + 10)
USE: Makes Digimon completely full.
PRICE: ---/500
DROPPED: N/A
GROWS: Mt. Panorama
NOTES: N/A











































































































Prickly Pear (Weight - 5)
USE: Lowers Weight.
PRICE: ---/500
DROPPED: N/A
GROWS: Great Canyon
NOTES: N/A








Orange Banana (Weight + 2)
USE: Recovers 1000 HP & MP.
PRICE: ---/500
DROPPED: N/A
GROWS: Tropical Jungle
NOTES: N/A

Sweet Nut (Weight + 2)
USE: Fully recovers HP.
PRICE: ---/500
DROPPED: N/A
GROWS: Gear Savanna
NOTES: N/A
Super Veggy (Weight + 2)
USE: Fully recovers MP.
PRICE: ---/500
DROPPED: N/A
GROWS: Overdell Cemetery
NOTES: N/A


Red Berry (Weight + 2)
USE: Gives a Rest and boosts Happiness 
by about 5% & Discipline by about 15 %.
PRICE: ---/500
DROPPED: N/A
GROWS: Ancient Dino Region (Glacial 
Zone)
NOTES: N/A
Spiny Green (Weight + 1)
USE: Greatly reduces Tiredness.
PRICE: ---/500
DROPPED: N/A
GROWS: Geko Swamp
NOTES: N/A
Super Carrot (Weight - 2)
USE: Boosts training effect on MP, Off
& Brains by by 20% (the effect ends 
when another Food is consumed).
PRICE: ---/250
DROPPED: RedVegiemon
GROWS: N/A
NOTES: You can only purchase Supercarrot
from Vegiemon at the Meat Farm for 500 
Bits.
Hawk Radish (Weight + 3)
USE: Boosts training effect on HP, Def
& Speed by by 20% (the effect ends when 
another Food is consumed).
PRICE: ---/250
DROPPED: Weedmon
GROWS: N/A
NOTES: You can only purchase Hawk Radish
from Vegiemon at the Meat Farm for 500 
Bits.
Digipine (Weight + 2)
USE: Boosts training effect on all 
Parameters by 50% (the effect ends when 
another Food is consumed).
PRICE: ---/500
DROPPED: N/A
GROWS: Misty Trees
NOTES: N/A
Gold Acorn (Weight + 2)
USE: Sell for a high price.
PRICE: ---/4000
DROPPED: N/A
GROWS: Beetle Land
NOTES: N/A
Gold Acorn (Weight + 3)
USE: Makes Digimon full. Greatly reduces
Tiredness. Extends Lifespan for about 
18-24 hours.
PRICE: ---/2500
DROPPED: N/A
GROWS: Gear Savanna (Vending Machine
Screen)
NOTES: You receive this Item from Jiji 
as a reward for defeating Machinedramon
(for every time you defeat him).
Muscle Yam (Weight + 2)
USE: Boosts HP by 200!
PRICE: ---/2500
DROPPED: Vermilimon
GROWS: Geko Swamp
NOTES: N/A
Calm Berry (Weight + 2)
USE: Boosts MP by 200!
PRICE: ---/2500
DROPPED: BlueMeramon
GROWS: Misty Trees
NOTES: N/A
Power Fruit (Weight + 2)
USE: Boosts Offense by 20!
PRICE: ---/2500
DROPPED: Vermilimon
GROWS: Mangrove Region? (if memory
serves right... but I haven't confirmed
this yet again whilst writing this
guide)
NOTES: N/A
Power Ice (Weight + 2)
USE: Boosts Defense by 20!
PRICE: ---/2500
DROPPED: Rockmon
GROWS: Gear Savanna
NOTES: N/A
Speed Leaf (Weight + 2)
USE: Boosts Speed by 20!
PRICE: ---/2500
DROPPED: IceDevimon
GROWS: Unknown (I'm guessing Beetle 
Land?)
NOTES: N/A
Sage Fruit (Weight + 2)
USE: Boosts Brains by 20!
PRICE: ---/2500
DROPPED: Piddomon
GROWS: Freezeland (Iceberg Beach), 
Speedy Time Zone (Meteormon's screen)